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Posts By: Alex

Intro to HTML5 Game Development at Dev Workshop Indy

Posted by Alex on May 7, 2013 2:01 pm

Dev Workshop Indy is a meetup in Indianapolis that gets together once a month and hosts a developer workshop on a specific topic. This month I was asked to give an Intro to HTML5 Game Development workshop. The event was a huge success with over 30 in attendance and it received great reviews. Screencasts of the… Read more »

Be The Thief

Posted by Alex on March 20, 2013 9:25 pm

In one of our newest projects, the Thief of Thieves Experience (http://www.ie10bethethief.com), we were asked by Microsoft to use the new features of Internet Explorer 10 to build a native-app like experience based on the Skybound comic series, Thief of Thieves. Overview The overall experience we built leads the player through a few different stages…. Read more »

Building a Clone Army

Posted by Alex on November 30, 2012 2:50 pm

Imagine waking up to find someone who looks just like you, bleeding out on your kitchen floor, with the simple message that “they” are coming for you, and all of the other you’s that you didn’t even know existed. That’s the story behind Skybound’s new comic series, Clone. Skybound approached us and asked us to… Read more »

Seeing the future at Webvisions: Portland

Posted by Alex on June 12, 2012 3:06 pm

Recently, the Code@BaM team went west for the Webvisions: Portland conference. In addition to attending the conference, the team was selected to lead a workshop on building games in HTML5 using ImpactJS. After the workshop, the BaM team went through several different tracks covering all aspects of digital marketing and interactive development. A few team… Read more »

HTML5 is watching you… with geolocation!

Posted by Alex on September 20, 2011 9:39 pm

Where am I? Today I want to talk about something very near and dear to all of our hearts. HTML5. We hear the term more and more often now and too many times people think of it as a replacement for the Flash splash page animations of old. But NO, there is so much more… Read more »